20170121       uCON64 2.0.3 released
20160227       uCON64 2.0.2 released
20151231       uCON64 2.0.1 released
20081010       The uCON64 CVS has been restored to the last working version
20061110       The uCON64 CVS version is currently broken due to heavy

20060923       flc has been moved to its own site
20060914       flc 1.4.1 has been released
20060412       flc 1.4.0 has been released
20050312       uCON64 frontend 1.1 released (including a Mac OS X binary)
20050126       Amiga binaries of uCON64 2.0.0 available
20050107       uCON64 frontend 1.0 released
20050107       uCON64 2.0.0 released
20041028       updated hardware list (current CVS version of uCON64)
20041028       unexpected release of flc 1.2.0
20040319       uCON64 1.9.8-4 released


uCON64 is the backup tool and wonderful emulator's Swiss Army knife program
It may be freely redistributed under the terms of the GNU Public License

uCON64 is completely Open Source Software and has been ported to many platforms using code from various people

Support for almost every video game system (Consoles, Handheld, and Arcade) with very verbose ROM information is continuously added and updated

Support for many different backup units to backup/restore ROM(s) and SRAM(s) is also continuously added and updated (if their manufacturers cooperate)

Supports all common patch file formats like IPS (with RLE compression), APS, BSL (Baseline Patch format), PPF (Playstation Patch File), and Game Genie

Support for use and creation of RomCenter Data files (DAT) for secure detection of bad dumps

Has many options for every kind of ROM or SRAM handling, modification, and management
Supports gzip and zip

Have a look at uCON64misc for support files like parport drivers or at uCON64dat for DAT files generated with/for uCON64

SWC-compatibility.txt A Super Wild Card compatibility list

Screenshots: 1|2|3|4|5

To get the latest uCON64 version from CVS read this or click here to download a GNU tarball



ucon64-2.0.3-usb-linux-x86_64-bin.tar.gz (with USB support, for USB version of F2A and Quickdev16)

ucon64-2.0.3-usb-win32-mingw-bin.zip (with USB support, for Quickdev16)
ucon64-2.1.0wip-win32-mingw-bin.zip WIP build 20171011
ucon64-2.1.0wip-usb-win32-mingw-bin.zip (with USB support, for Quickdev16) WIP build 20171011

(Visual C++)
ucon64-2.0.3-usb-win32-vc-bin.zip (with USB support, for Quickdev16)
ucon64-2.1.0wip-win32-vc-bin.zip WIP build 20171011
ucon64-2.1.0wip-usb-win32-vc-bin.zip (with USB support, for Quickdev16) WIP build 20171011

ucon64-2.0.3-usb-win32-cygwin-bin.zip (with USB support, for Quickdev16)

ucon64-2.1.0wip-dos-bin.zip WIP build 20171011






(PPC & 68k)


Completely new, tested and working DAT files for all known ROMs generated with uCON64 (uCON64 option: --mkdat=DATFILE)
You may read the FAQ or just put them into ~/.ucon64/dat/ (might depend on which platform you use)
They should also work with other ROM checking tools

snes-even-better.zip (by JohnDie and dbjh with many thanks to Cowering and Nach)
gen-20031115.zip (by pauloB)
gg-20031115.zip (by pauloB)
sms-20031115.zip (by pauloB)
n64-20031115.zip (by pauloB)
fds-20031116.zip (by pauloB)
pce-20031116.zip (by pauloB)
nes-20031208.zip (by JohnDie)
to be continued...

For more DAT files see http://emulationrealm.net/ or http://www.gbadat.altervista.org

You hate the commandline for being a commandline? No problem! Here are some frontends for your favourite console tool and different platforms.
Currently there exist FRONTENDS for Linux (Unix), Windows, BeOS and Java.

Screenshots: 1|2|3|4|5|6

SeeUCONv1.0-src.zip (does NOT work correctly with uCON64 2.0.0)




uf-FOX-1.1-macosx-bin.zip (with thanks to Steve Paige)

can be found here (thanks to Ove)

SeeUCONv1.0.zip (does NOT work correctly with uCON64 2.0.0)

conn.html (html)
conn.pdf (pdf)
Quick guide to the most Video Game Connectors and Cables

CXA1645P/M is an RGB encoder used in many consoles and other video hardware
These specifications were made for you if your console lacks S-Video or RGB and IF you have some knowledge about electronics

faqs.zip (~1.1 MB)
A loose collection of FAQ's about Hardware, modifications like PAL/NTSC switches, or backup unit manuals

Selfmade read-only backup unit for Super Nintendo and Sega Mega Drive with sources and PCB layouts (not tested)

I/O port drivers for 32-bit Windows (NT/2000/XP/2003/Vista/7)
Only necessary to access the parallel port. UserPort does not work for uCON64 2.1.0 and newer

I/O port driver for 64-bit Windows (XP/2003/Vista/7/8/8.1/10)
Only necessary to access the parallel port

Original sources of VGS the well-known transfer tool from JSI

Some DOS extenders/DPMI hosts. uCON64 needs the files in csdpmi5b.zip under plain DOS (DOS without Windows)

DlPortIO, one of the three DLL I/O port drivers supported by the Windows versions of uCON64 (see the FAQ for links to the other two)
Only necessary to access the parallel port

Needed by the Visual C++ port of uCON64 versions before 2.0.0

Needed by the Cygwin port of uCON64 2.0.0 and older to work. Not needed by the Cygwin port of uCON64 2.0.1 and newer

I/O port driver from Caz
Only necessary to access the parallel port

Loader for Flash Advance Linker (uCON64 options: --multi, --xfalmulti, --xfal)

Loader for MD-PRO (uCON64 options: --multi, --xmd)

Loader for SMS-PRO (uCON64 options: --multi, --xgg)

Loader for GG-PRO (uCON64 options: --multi, --xgg)

Loader for PCE-PRO (uCON64 options: --multi, --xpce)

Loader for Super Flash (uCON64 options: --multi, --xsf)

ISO's containing Genesis binaries to communicate with a Genesis via Mike Pavone's cable (uCON64 option: --xmcd)
See http://www.retrodev.com for more information

Memory Manager 1.0 beta
By R. Bubba Magillicutty
16 MBit Version (uCON64 options: --xv64, --xdjr)

SRAM Manager 2.0 is a save game memory management utility for use with Nintendo 64 memory paks and cartridges. (uCON64 options: --xv64, --xdjr)
This utility is based on R. Bubba's original SRAM Manager 1.0b

This allows the Doctor V64 Junior to backup 512M carts
Send this program to your V64 Junior and then turn on the N64, it will then read 512M from the cart into its DRAM (even if the cart is smaller)
Then you transfer the data from DRAM to your workstation

LaC's N64 ROM that can be used to upload SRAM-savegames directly to the V64 (uCON64 options: --xv64, --xdjr)

Sega Master System/Game Gear emulator for Nintendo 64 by Jos Kwanten
(uCON64 option: --usms)

NES emulator for GameBoy by Kami (uCON64 option: --n2gb)

Menu program for multiple ROM files in one GB Card. Works with all versions of Game Boy. Supports GB Card (64 Mbit)

Lynxit is a custom made backup unit for the Atari Lynx handheld
(uCON64 option: --xlit)

Flash 2 Advance (Ultra) support files
(uCON64 options: --xf2a, --xf2amulti, --xf2ac, --xf2as, --xf2ab)

Super Card (CF to GBA Adapter) support files
(uCON64 option: --sc)

If you are using uCON64 you may also consider visiting one of these cool sites

SourceForge Logo
DC Emulation
Eurolinux Petition
Say NO to corrupt audio discs

GB64.COM - C64 Games, Database, Music, Emulation, Frontends, Reviews and Articles
GameFAQs - Video Game FAQs, Cheats, Codes, Reviews, and Message Boards
HwB: The Hardware Book
The Internet Ray Tracing Competition
Video Game Maps - Ian-Albert.com
The C64 Adventure Game Solutions and Walkthrough Site
Speed Demos Archive
Back to the Roots - Amiga Culture Directory Project
Freeoldies, the abandonware search engine, oldies, vieux jeux
ASM - Zeitschrift, Cover, Testberichte, Scans, Magazin, Infos.
List of video game consoles - Wikipedia, the free encyclopedia
Video game console - Wikipedia, the free encyclopedia

What Was That Game
PDRoms - Your legal source for homebrew console and handheld productions
D e t s t a r . c o m - Detstar Gaming Network
Pete's Domain
Robert Webb - Neo-classic Gaming and Collecting
Kultpower.de - Die Powerplay und ASM Fan Site
OET -- FCC ID Number Search Page
Game Sprite Archives
Chui's DC projects
A Linux driver for the Nintendo Wii remote
Chinese Supercard Homepage

Some DOORS for a Commodore Amiga Bulletin Board System
Screenshots: 1|2|3|4|5|6|7|8|9|10|11

SourceForge Logo